The landscape of connected CE devices within the household is ever-changing, affecting consumption, delivery, and user experience throughout the entire connected home. This study provides a comprehensive look at connected CE devices, including traditional devices (e.g., computers, tablets, smartphones, televisions, DVRs, Blu-ray players, game consoles, and set-top boxes) as well as emerging device categories (e.g., smart speakers with personal assistants, streaming media players, connected speakers, and VR headsets). The study assesses changes in ownership and use, brands, and the consumers that buy them.
Connected Consumers: Device and Platform Ecosystems
This research analyzes consumers who use multiple platforms (computers, smartphones, tablets, TVs, streaming media players, gaming consoles, and smart home and smart audio products) of the same brand. It includes companies such as Apple, Amazon, Google, Microsoft, and Samsung. This research ...read more
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Streaming Video Products: Platform Wars
This research investigates consumer use and adoption of various streaming video platforms, including smart TVs, streaming media players, and gaming consoles, but also mobile devices, PCs, and set-top boxes from pay-TV providers. It identifies top use cases for these devices, comparing and ...read more
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Consumer Demand for Home Networking
With the number of connected devices per household increasing and consumer demand for streaming video rising, consumer demand for home networking performance continues to grow. This research investigates the changing home networking space. It examines consumer demand for home networking products ...read more
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