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Entertainment Platforms &
Value-Added Services
Taking Tech Support to the next level
Helping Operators Monetize Networks: a Sticky
experience
The New Set-top Box: Multiroom & multiplatform
experiences
Home Networking Middleware: Interoperable CE
ecosystems
Mobile Entertainment: Applications as Drivers
Broadband Value-added Services
Service and Device Management
Home Systems & Controls
Consumer Interest & investment in REM and HAN
solutions
Smart Meter and AMI Deployment plans & the impact of
Standards on adoption
Wireless Technologies and Digital Health |
Consumer Electronics
Extending the Interface and reaching the whole House
Wireless for new use cases: PC-to-TV links
Trends in consumer storage
Wireless & Powerline Networking
System-on-Chip Developments & Differentiated Content
Services
Connected TVs: Lessons learned
3D TV
Mobile Internet Devices: long term trends, drivers
for adoption, and new applications
Smartphones: Features & usage
Game Consoles: a Retail Experience |
New Media and Digital Content
Bringing Web content to CE
The rise of the user interface: help consumers find
and discover content
Making rights rules more flexible: DRM, conditional
access, and consumer freedom
New Rules for content distribution
Emerging Business Models for Digital Media
Monetization
Advertising: The impact of new formats
Online Video Content Delivery

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$1,500 (expires April 15)
Standard
Rate - $1,800
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