Search parksassociates.com:

 
 

HOME

ABOUT US

INDUSTRY REPORTS & SERVICES

PRESS ROOM

EVENTS

 
       ..
 

PRIMARY RESEARCH

Multiclients

Global Research

Digital Forecasts

Digital Photo Frame

Consumer Decision Process Service

Focus Groups
 

INDUSTRY REPORTS
 
Fast Facts
 
SERVICES
 
Analyst Blog
 
METHODOLOGY
 
FREE DATA

White Papers

Presentations

Glossary

 

PARKS POINTS
 
CONTACT US
 
Site Map
 
 
 

Unifying Home Media Platforms and Content

AN INDUSTRY REPORT FROM PARKS ASSOCIATES
By Yuanzhe (Michael) Cai, Senior Analyst

Publish Date: Jun 05
Purchase Report Online

SYNOPSIS

Unifying Home Media Platforms and Content identifies the essential product categories, important functionalities, and key players for consumer-oriented media middleware / software solutions. This report also discusses cross-industry interoperability initiatives such as DLNA and provides consumer perspectives regarding media content storage, control, distribution, and management.

“Consumers understand the value proposition of a multimedia home network that connects various PCs and consumer electronics and allows easy access to digital content,” said Yuanzhe (Michael) Cai, senior analyst at Parks Associates. “These conditions will create market demand for multimedia network solutions such as connected digital media servers, digital media adapters, and consumer electronics with integrated networking capabilities.”

Download PDF of Table of Contents

The Bottom Line is a concise, executive-level summary of the current state of the market, evolutionary path, and the implications for companies doing business in this space.

A Parks Associates’ Resource Book contains a wealth of consumer survey data and company profiles—a must-have reference for product/market planning.

CONTENTS

The Bottom Line

1.0 Notes on Methodology
  
1.1 Consumer Data
   1.2 Definitions

2.0 Digital Home Entertainment Middleware Industry Overview
  
2.1 Defining the Domains
   2.2 Value Propositions of Entertainment Middleware
   2.3 Industry Drivers and Inhibitors
   2.4 Competitive Landscape
   2.5 The Critical Decision: Make or Buy

3.0 Development of Industry Standards and Guidelines
  
3.1 DLNA
   3.2 UPnP
   3.3 NMPR Guidelines
   3.4 Windows Media Connect/PlaysForSure
   3.5 OCAP/CableHome

4.0 Content Services and Sources
  
4.1 The Emergence of Online Music Services
   4.2 Market Dynamics of Video Services
      4.2.1 Cable MSOs
      4.2.2 Satellite Service Providers
      4.2.3 Telco Video
      4.2.4 Internet Video
   4.3 DRM and Content Protection

5.0 Use Cases and Consumer Perspectives
  
5.1 Different Use Cases
   5.2 Digital Entertainment Consumption
   5.3 Consumer Adoption of Connected Entertainment
   5.4 Consumer Interests in Connected Digital Entertainment

6.0 Targeted Hardware Platform and Market Forecast
  
6.1 Server Platforms
   6.2 Client Platforms
   6.3 Mobile Platforms
   6.4 Market Forecast for Third-Party Middleware Solutions

7.0 Important Market Implications

Resource Book

Section I: Profiles of Active Digital Media Consumers
  
Consumer Segmentation Based on Consumption of Digital Media
   Demographics of Digital Entertainment Segments

Section II: Sources of Digital Entertainment Content: Ownership of Digital Content
  
Adoption of Online Entertainment Services
   Focus on Music and Video

Section III: Consumer Adoption of Multimedia/Entertainment Networks

Section IV: Consumer Perspectives on Connected Entertainment

Section V: Consumers and Digital Media Servers/Adapters
  
Adoption of Digital Electronics and PC Entertainment Peripherals
   Consumer Interest in Digital Media Servers
   Consumer Interest in Digital Media Adapters

Section VI: Profiles
  
Allegro Software
   BridgeCo
   Digeo
   DigiOn
   Digital 5
   DigitalDeck
   GlooLabs
   Mediabolic
   Microsoft
   Oregan Networks
   Simple Devices/Universal Electronics
   Syabas Technology
   TiVo
   Ucentric Systems/Motorola

Figures
The Bottom Line

Drivers and Inhibitors for Entertainment Middleware Solutions
Major Link Protection Solutions
UPnP Certified Products
Comparing NMPR V2.0 and DLNA V1.0
Important Components of the Microsoft Ecosystem
Perspectives of Different Video Service Providers on Whole-Home Entertainment and Their Current Priorities
Online Music Service Business Models
Conditional Access Players
Internet Based VOD Providers
Major DRM Players
How Valuable Is the Ability to Search, Watch, Pause, and Replay Entertainment Content on Any TV/PC
Perceived Value in Search and Play Functionality
Interest in Using a Single Remote Control to Control Any TVs/Stereos Anywhere in the House by Intention of Purchasing a Digital Music Adapter
Percentage of Internet Users with Digital Content Stored on PC and Other Hard Drive Devices
Online Entertainment Services Purchased/Used in the Last Six Months
Sources Where Consumers Receive Video Content
Adoption of Different Types of Home Networks
Content/Applications Shared on the Home Network by Gender
Usage of PC Connection to TV/Stereo
When Conventional Consumer Electronic Devices Are Connected to the PC, Consumer Interest in PC as an Entertainment Platform Increases
Younger Consumers Warming up for Multimedia Home Networks
Percentage of Whole-house Audio Installations with Each Component
Strength and Weakness of Different Media Server Platforms
Purchase Intention for TV-Centric Consumer Electronics Devices
Annual Unit Shipment of Third-Party In-Home Entertainment Middleware Solution (2004-2009)
Annual Dollar Sales of Third-Party In-Home Entertainment Middleware Solutions (2004-2009)

Resource Book

Digital Entertainment Consumer Segments
Appeal of Using PC as an Entertainment Platform by Digital Entertainment Segments
Appeal of Using PC with High-Quality Speakers as Part of Music Entertainment Center by Digital Entertainment Segments
Appeal of Using PC with a Big Flat Screen as Part of Video Entertainment Center by Digital Entertainment Segments
Appeal of Using PC Connected to CE Devices through Home Network as Part of Home Entertainment Center by Digital Entertainment Segments
Number of Digital Music Files Stored on PCs/Hard-drive-based Devices by Digital Entertainment Segments
Number of Digital Photos Stored on PCs/Hard-drive-based Devices by Digital Entertainment Segments
Hours of Personal Videos Stored on PCs/Hard-drive-based Devices by Digital Entertainment Segments
Number of Video Clips Stored on PCs/Hard-drive-based Devices by Digital Entertainment Segments
Hours of Movies and TV Shows Stored on PCs/Hard-drive-based Devices by Digital Entertainment Segments
Online Entertainment Service Purchased in Last Six Months by Digital Entertainment Segments
Intention of Using Online Entertainment Services by Digital Entertainment Segments
Interest in Receiving Full-Length High Quality Video-on-Demand Services from ISPs by Digital Entertainment Segments
Digital Entertainment Segments by Gender
Digital Entertainment Segments by Age
Digital Entertainment Segments by Income Level
Digital Entertainment Segments by Education Level
Digital Entertainment Segments by Value of Residence
Digital Entertainment Segments by Number of Children at Home
Percentage of Internet Users with Digital Content Stored on PC and Other Hard Drive Devices
Hours of Movies/TV Shows Stored on PCs/Hard Drive-based Devices by Ownership of PVR and Video Recording Software
Number of Digital Music Files Stored on PCs/Hard Drive-based Devices by Age
Number of Digital Music Files Stored on PCs/Hard Drive-based Devices by Household Income
Number of Digital Music Files Stored on PCs/Hard Drive-based Devices by Ownership of Home Networks
Hours of Movies and TV Shows Stored on PCs/Hard Drive-based Devices by Household Income
Hours of Movies and TV Shows Stored on PCs/Hard Drive-based Devices by Age
Number of Digital Photos Stored on PCs/Hard Drive-based Devices by Age
Online Entertainment Services Purchased/Used in the Last Six Months
Online Entertainment Services Purchased/Used in the Last Six Months by Gender
Adoption of Online Entertainment Services by Age
Percentage of Internet Users Planning to Use Different Online Entertainment Services
Interest in Using Online Entertainment Services in the Next Twelve Months by Gender
Interest in Various Internet based Movie/Video Services
Consumer Interest in Receiving Full-Length and High Quality Movies from ISPs by Gender, Number of People at Home, and Age
Interest in Subscribing to Internet Video Service by Monthly Expenditure on Subscription TV Services
Online Music Service Purchased/Used in the Last Six Months by Ownership of Portable Digital Music Players
Percentage of Personal CDs Copied to Home PCs by Ownership of Portable Digital Music Players
Number of Digital Music Files Stored on PCs by Ownership of Portable Digital Music Players
Reasons for Storing Music Files on PCs by MP3 Player Ownership
Reasons for Storing Music Files on PCs by Age
Percentage of Personal CDs Copied to PCs by Age
Consumer Sources for Video Content
Netflix Subscriber Growth (1999-2005)
Percentage of Internet Users with Digital Content Stored on PC and Other Hard Drive Devices
Data Network Growth
Ownership of Home Network among Narrowband and Broadband Households
Content and Applications Shared across Devices on the Home Network
Content and Applications Shared across Devices on Home Network by Age
Content and Applications Shared on the Home Network by Gender
Content and Applications Shared across Devices on Home Network by Digital Entertainment Segments
Adoption of Different Types of Home Networks
Adoption of Home Networks by Age
Ownership of Home Networks by Household Income
Ownership of Home Networks by Types of Residence
Devices to be Connected to Home Network in the Next Twelve Months
Appeal of Using PC as an Important Component of Home Entertainment Center to Receive, Store, and Distribute Entertainment Content
Appeal of Using PC as an Important Part of Home Entertainment Center by Number of People at Home, Age, and Type of Housing
Appeal of Using PC as an Important Part of Home Entertainment Center by Type of Home Networks
Appeal of Using PC as an Important Component of Home Entertainment Center Crossed by Number of Digital Music Files Stored on Home PCs
Appeal of Using PC as an Important Component of Home Entertainment Center Crossed by Number of Digital Photos Stored on Home PCs
Appeal of Using PC as an Important Component of Home Entertainment Center Crossed by Hours of Personal Videos Stored on Home PCs
Appeal of Using PC as an Important Component of Home Entertainment Center Crossed by Number of Video Clips Stored on Home PCs
Appeal of Using PC as an Important Component of Home Entertainment Center Crossed by Houses of Movies and TV Shows Stored on Home PCs
Appeal of Using PC as an Important Component of Entertainment Center Crossed by Online Entertainment Services Planned to Use in the Next Twelve Months
Appeal of Using PC as an Important Component of Home Entertainment Center by TV Service Subscription
When Conventional Consumer Electronic Devices Are Connected to the PC, Consumer Interest in PC as an Entertainment Platform Increases
Appeal of Using PC (with Different CE Devices Attached) as Part of Home Entertainment Center by Age
Consumers Who Find the Idea of using PC as Part of Entertainment Center Appealing Are Extremely Interested Once Conventional CE Devices Are Attached
Appeal of Using PC Connected to CE Rendering Devices through a Home Network as Part of Home Entertainment Center by Ownership of and Intention for Home Networks
Penetration of Digital Entertainment Devices
Peripherals Connected to Home PCs
Peripherals Connected to Home PCs by Age
Peripherals Connected to Home PCs by Income
Ownership of Various PC Hardware/Software
Essential Features for a New PC
Essential Features Desired for a New PC by Digital Entertainment Segments
Into Which Platform Should Media Server Functionalities Be Integrated
Preferred Media Server Platform by Gender
Preferred Media Server Platform by Age
Likelihood of Purchasing a Media Server at Various Price Points
Acquisition of Media Server: Purchase vs. Rent
Preferred Method of Acquiring a Media Server by Age
Preferred Method of Acquiring a Media Server by Gender
Preferred Method of Acquiring a Media Server by Household Income
Familiarity with Media Center PCs
Likelihood of Purchasing a Media Center PC in the Next Twelve Months
Primary Reasons for Interest in a Media Center PC
Home Computer Use for Media Experiences
Interest in Purchasing a Media Center PC Crossed by Interest in Purchasing a Digital Music Adapter at Various Price Points
PVR Owners More Interested in Purchasing PVR
Households’ Ownership of PVRs by Household Income
Households’ Ownership of PVRs by Age
Households’ Ownership of PVRs by Digital Entertainment Segments
Number of Personal Video Recorders Connected to Home Network by Age
Interest in Networked Storage among Home Network Owners
Purchase Intentions for Networked Storage Devices Crossed by PVR Owners and Intenders
Households’ Purchase Intention for Digital Media Adapter by Household Income, Gender, and Age
Interest in Purchasing a Digital Media Adapter by Ownership of and Interest in Adopting a Home Network
Appeal of and Likelihood of Purchasing a Digital Music Adapter and Digital Video Adapter
Household Expenditure on Entertainment Equipment Purchases (in the Last 12 months) by Intention of Purchasing a Digital Music Adapter
Household Ownership of Electronic Products by Intention of Purchasing a Digital Music Adapter
Interest in Audio Digital Media Adapters among Owners of Portable MP3 Players
Purchase Intentions for a Digital Media Adapter Crossed by Intenders of Receiving Full-Length and High-Quality Movies from ISPs
Purchase Intentions for Digital Music Adapter at Various Price Points by Monthly Expenditure on Online Music Services
Intention of Purchasing Online Music Service by Purchase Intention for Digital Music Adapter at Various Price Points
Intention of Purchasing Various CE Devices by Intention of Purchasing a Digital Music Adapter

ATTRIBUTES

Authored by: Yuanzhe (Michael) Cai
Executive Editor: Tricia Parks
Published by: Parks Associates

© June 2005 Parks Associates
Dallas, Texas 75230

All rights reserved.  No part of this book may be reproduced, in any form or by any means, without permission in writing from the publisher.

Printed in the United States of America. 

Disclaimer
Parks Associates has made every reasonable effort to ensure that all information in this report is correct.  We assume no responsibility for any inadvertent errors.

INTERESTED IN THIS REPORT?
Contact sales@parksassociates.com or Purchase Report Online

 

Subscribe to PARKS POINTS  |  View FAST FACTS
© 1998-2008 Parks Associates. All rights reserved  |  CONTACT PARKS 1-800-PARKS11 or 972-490-1113
    Design: FigDesign  |  Browse Parks Associates Industry Reports