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Could Cloud Computing Push Mobile Games Past $1.5B In 2014?

Cloud computing will prove invaluable as video game play on mobile devices matures, but the need for speed to connect online with require better connectivity. Parks Associates believes wireless connectivity will become a necessity for devices such as e-readers, iPads, and portable game players. The research firm estimates 55% of the more than 100 million mobile Internet devices sold worldwide in 2014 containing embedded mobile 3G or faster connectivity on mobile handsets.

From the article, "Could Cloud Computing Push Mobile Games Past $1.5B In 2014?" by Laurie Sullivan

Previously In The News

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Retailers looking to capture more of the consumer electronics market would be wise to embrace — rather than fight — the use of smartphones. According to Parks Associates, 25% of CE buyers said...

Many Consumers Prepped for Mobile Holiday Shopping

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As Over-The-Top Viewing Grows, Those Users Spend More On Video

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Pay-TV Subscribers Want Remote DVR Access, More Options

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