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The Bottom Line
Data Points
1.0 Report Summary
1.1 Purpose of Report
1.2 Scope of Report
1.3 Research Approach
1.4 Defining the In-Game Advertising Market
2.0 In-Game Advertising Market Assessment
2.1 Multiplatform Gaming Behavior
2.2 PC-based Online Games
2.3 Connected Console Games
2.4 Mobile Games
3.0 In-Game Advertising Campaign Management & Advertising Strategies
3 .1 In-Game Ad Networks
3.2 In-Game Branded Experiences
3.3 In-Game Advertising Pricing & Business Models
3.4 In-Game Audience Measurement Services
4.0 In-Game Advertising Revenue Forecasts - U.S. 2011 – 2015
4.1 Forecast Methodology
4.2 Forecast Assumptions
4.3 PC-Online, Console, and Mobile In-Game Advertising Forecasts – U.S. 2011-2015
5.0 Market Implications & Recommendations
Resource Book
Appendix A Glossary of Terms
Appendix B Company Index