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The Bottom Line
Dashboard
1.0 Report Summary
1.1 Purpose and Scope of Report
1.2 Data Sources
2.0 The New World of TV Apps
2.1 Defining TV Apps
2.2 Consumer Use
3.0 Platforms for TV Apps
3.1 Personal Computers
3.2 Mobile Devices
3.3 Game Consoles
3.4 Smart Televisions
4.0 App Functions
4.1 Viewing
4.1.1 Video On-Demand
4.1.2 Linear Content
4.2 Engagement
4.2.1 Real-time Companion Apps
Information Features
Interactive Features
Social Features
4.2.2 Non Real-time Apps
Games
Location-based Services (LBS)
4.3 Utility
4.3.1 User Interface and Discovery Features
4.3.2 Device Control Features
4.3.3 Purchasing Features
4.4 Comparison of App Functions
5.0 App Owners and Stakeholders
5.1 Pay-TV Providers
5.2 Content Owners and Rights Holders
5.3 Third Parties
6.0 Current Issues and Trends
6.1 Authentication, Rights, and Licensing
6.2 Cross-Platform Integration and App Certification
6.3 Business Models
6.3.1 Paid
6.3.2 Advertising
6.3.3 Indirect
6.3.4 Freemium
7.0 Forecast
7.1 Methodology and Assumptions
7.2 Smartphones
7.3 Tablets
8.0 Glossary and Index
8.1 Glossary
Index
© November 2013 Parks Associates
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Printed in the United States of America.
Disclaimer
Parks Associates has made every reasonable effort to ensure that all information in this report is correct. We assume no responsibility for any inadvertent errors.