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The Bottom Line
Dashboard
1.0 Report Summary
1.1 Purpose of Report
1.2 Scope of Report
2.0 Market Landscape
2.1 Consumer Adoption of Home Entertainment Devices
2.2 The Competitive Landscape
3.0 Market Drivers for Alternate Revenue Streams
3.1 Low Profit Margins
3.2 Higher Profit Potential of Alternate Revenue Streams
3.3 The Decline of Hardware
4.0 Market Barriers to Alternative Revenue Streams
4.1 Low User Base
4.2 Company Culture
4.3 Device Purchasing Cycles
4.4 Unsatisfactory User Experience
4.5 Expanded Pay-TV Set-Top Boxes
5.0 CE Device Business Models
5.1 Hardware-Based CE Business Models
5.1.1 Value Equation
5.1.2 Innovation
Technology
Form Factors
Larger Screen Sizes
Flexible Displays
Game-Changing Form Factors
New Features
5.1.3 Premium Products
5.1.4 Single Brand Ecosystems
5.2 Alternate Revenue CE Business Models
5.2.1 The Alternate Revenue Market
5.2.2 Content Services Model
Other Content Services Fees
5.2.3 Subscription Models
Subscription Sales
Subscription Services
5.2.4 Vertical Integration Model
5.2.5 E-Commerce Transactions
5.2.6 Advertising
Data and Analytics
6.0 Alternate Revenue Potential
6.1 Models for Key Industry Players
6.2 Subscription Sales
6.3 Subscription Services
6.4 Content Services
7.0 Implications and Recommendations
8.0 Appendix
8.1 Research Approach/Sources
8.2 Glossary
8.3 Company Index